#ifndef BATTLE_H
#define BATTLE_H

#include <stdio.h>
#include <stdlib.h>
#include "control.h"
#include "engine.h"
#include "keyboard.h"
#include "main.h"
#include "menu.h"
#include "render.h"
#include "timer.h"
#include "vga.h"

extern FILE *d;

extern char whotoattack();
extern int random_range(int min, int max);
extern int getnum();
extern int getsnum();
extern void levelup (int chr);
extern void battle();

#endif
